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Showing posts from June, 2020

Max Mironov ensures character integrity and is well versed with how to use software

Creating artwork by using a range of programs, Max Mironov makes use of the 3D software. He is always updated with the latest technologies and techniques. He holds the strong artistic ability along with the good understanding of form, color, texture and light and works within the production schedule, manages files and meets deadlines. Max has a great knowledge of technical constraints that are related to real time, 3D engines, and level editors. With an ability to work on different artistic styles, Maksim is highly willing to observe, absorb and modify his own work based on the avenues of artistic criticism. As the 3D artist, Max Mironov manipulates the character to interact with the digital environment. He closely cooperates with the editorial team to ensure character integrity. Well versed with how to use the software, he makes sure that he does some research and find the tools that other 3D artists are using. As the 3D artist, Max makes use of the sophisticated soft